Hana, a tool to enhance children’s skills through play

Children need entertainment and in today’s conditions, they need more attention in terms of cognitive and social development. For this reason, the use of technology for the effectiveness and learning of children has been given attention and has led to the development of various and numerous tools. Mobile games are one of these tools that are mostly viewed as entertainment and millions of children are interested in them and spend considerable time on them. Hana is a tool to strengthen children’s cognitive skills, which we will introduce below.
Assessing and strengthening cognitive skills with cognitive games
Cognitive games are one of the types of games that are specifically designed with the aim of evaluating and strengthening children’s cognitive skills, and in fact, they are purposeful and structured exercises based on the theories of cognitive science and in order to improve brain functions, skills and abilities. Cognitively, they are used consistently and regularly.
Action speed, time, and quick decision-making power are cognitive components that are easier and more accurate to evaluate and measure in the form of computer games. Besides, in computer games, one must find different strategies for different stages of the game and be flexible in choosing and applying them during the game. Coordination between hand and eye movements and seeing visual targets and quickly pressing a button on the keyboard or gamepad are other cognitive components that can be improved in the form of computer games.
Along with the benefits of computer games, there are also very important challenges regarding the effects of these games on cognitive functions. In this regard, games can have lasting and optimal effects that can cause the growth and improvement of brain function, cognitive skills, general social skills, academic learning skills, behavioral and comparative skills, and information analysis.
Hana, an Iranian cognitive game
Simultaneously with the growth of the production of cognitive games, this phenomenon has also been noticed in Iran, Hana is one of the cognitive games that was produced by psychologists and game makers for the use of children aged 3 to 9 years. Hana has the nature of being fun and entertaining, and in fact, what is behind this game and the choices in the stages of the game are scientific studies that can have significant effects on the executive functions of the brain and the improvement of the child’s cognitive and learning skills. The main goal of Hannah’s team is to strengthen and improve children’s cognitive skills, general social knowledge, academic learning skills and basic concepts.
This game has provided a platform where the child spends his time playing, but at the bottom of the story he is busy strengthening his cognitive skills. Cognitive skills mean how people think, understand, remember and learn. Cognitive skills show the way to apply, acquire, transform, store and describe everything related to knowledge and the learning process. Cognitive skills include reasoning, memory, attention, problem solving, spatial perception and speed of action. Hanna tries to reduce common and existing costs for families to a significant extent and has deep and long-term psychological effectiveness.
Informing parents about the child’s cognitive status
In Hana, it has been possible to provide families with an initial report based on the world’s most reliable psychological tests after the child has gone through the stages of the game. This report shows the cognitive status of the child, in which components he is capable and in which indicators he needs improvement and strengthening. After presenting the first report, families get to know about their child’s cognitive status and by repeating the game and going to higher levels, the mentioned skills are improved.
This information, which includes the strengths and weaknesses of the child, in addition to the fact that it is done in the game itself and according to the different stages, it also has the strengthening of the essence. The important thing about Hana’s game software is that it informs families about the most detailed characteristics of their child and realizes more and more recognition for them. Hana’s reports are provided to parents at a much lower cost compared to specialized centers.
Hannah’s goal is to help parents get to know their children as much as possible. Today, parents have realized the importance of psychological knowledge more than ever. Identifying the weak and strong points in the early years makes the path to mental health clearer than before and keeps families away from possible future concerns. In fact, Hanna has the characteristic of investing. A mental health investment for our child. In this way, by knowing him as much as possible, we know what plan and planning is useful. Hana can smoothen the child’s preparation for studying in school and elementary school and make the child who is now a student sit behind the bench with higher and greater capacities.
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