FSR 2.0 technology is now available for God of War

Sony Santa Monica studio, the creator of God of War, has released a statement announcing that AMD’s FSR 2.0 technology is now available for the PC version via the v1.0.12 update. Stay tuned to Lyon Tak.
Activation of FRS technology in various games will significantly improve their performance. If you want to know more about this technology, it is better to refer to the article What is FidelityFX Super Resolution or FSR technology and how does it work? Take a look. Also, in addition to God of War, two other games, Deathloop and Farming Simulator, have been equipped with this feature for the past 22 months.
FSR 2.0 technology is now available for God of War
It should be noted that God of War was not yet on the list of games supported by FSR 2.0, but the developer eventually decided to add this feature to the PC version. Previously, the PC GOW supported Nvidia DLSS technology, and now it’s time for AMD technology to enable a wider range of graphics cards with better frame rates and much higher quality.
Of course, this game is not the only title that supports FSR 2.0, and below you can see the full list of new titles that have been added to this list:
- Asterigos
- Delysium
- EVE Online
- Forspoken
- Grounded
- Microsoft Flight Simulator
- NiShuiHan
- Perfect World Remake
- Swordsman Remake
- Unknown 9: Awakening
Now, with God of War support for AMD FSR 2.0, the development team is expected to include this feature in their upcoming God of War: Ragnarok project. The technology is currently supported for the PlayStation 5 console and will be available in the near future for the Xbox platform (currently available to Xbox developers).
In similar news, it was said that the PC version of God of War was able to sell almost one million copies in a few months. Such a statistic is certainly good for the developer and publisher, which is why Santa Monica and Sony may have plans to release God of War: Ragnarok on this platform.