Serious games joined the educational content of elementary school textbooks
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According to Fars News Agency, for the first time, the serious games “Norland”, “Hopi and the Alphabet” and “Let’s Read” were included as interactive contents in the books “Let’s Read” in the first Persian and “Writing” in the first to sixth grades. Seyed Sadegh Pejman, CEO of the National Computer Games Foundation, pointed out that these three serious games have been included in the textbooks from this year in order to improve the learning performance of students, adding: The field of digital games has always tried to pay attention to all parts of this ecosystem and different areas of this ecosystem in the form of short-term and long-term macro-plans.
He added: “One of the important programs pursued by the foundation in recent years is the field of serious games, games that have educational goals regardless of the entertainment approach, and in addition to the entertainment aspect, its educational approach can be used in our country’s educational system.” .
Pejman stated: The Foundation has taken important steps in this field during the last 5 years by holding a serious games award event and has specifically supported the formation of research centers and the production of these games. The inclusion of three serious games as interactive contents in the first Persian books and the writing of the first to sixth grades of primary school has been done in line with these goals and introducing serious games to families.
The CEO of the National Computer Games Foundation, noting that this action was taken during the interaction between the Foundation’s Vice President for Research and the Content Production Office of the Ministry of Education, said: (QR Code) was introduced and followed up. Finally, three games were selected from the serious games offered for inclusion in the textbooks, and as of this year, these games in the form of interactive content have been included in the students’ textbooks completely free of charge to improve their education.
In the end, he said: “Families and students can scan the QR Code included at the beginning of each chapter of the book” Read “the first and” write “the first to sixth grade to interactive content that is in the form of games and improve the learning process in Students are helped to gain access through exercises.
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